Author: Karl

DirectX 11
Karl

DirectX 11 Grass Shader

Description The DirectX 11 Grass Shader is a intuitive and easy way to AAA graphics. Native support:• Windows with DirectX 11• Playstation 4• XBox One Supported render pipelines:• Built-in render pipeline• Universal render pipeline All other platforms are supported through the CPU fallback system. Generates individual blades of grass directly on the GPU

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Utilities
Karl

COZY: Stylized Weather 3

Step away from boring realism and embrace a beautifully hand-crafted stylized weather system. COZY: Weather focuses on creating a fully customizable experience that manages all of your weather needs. Distant Lands presents: COZY: Stylized Weather Create stunning weather patterns for your game worlds! From time-of-day to annual seasons, from puffy

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Utilities
Karl

Component Names

Component Names integrates seamlessly with the Inspector and makes it possible to rename components. Ever had trouble distinguishing multiple colliders on the same GameObject from each other? Ever wished you could rename that generic “Event Trigger” component to something a little more descriptive like “On Click Open Settings“? What if

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Creatures & Monsters
Karl

Undead Knight

Undead Knight completely ready-made model for any of your games Will look good in all game Weapon has a separate mesh and is connected to the character through a blueprintAll separate parts are skeletal mesh Click here to view the full details of the resource.:URL Click the button below to

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