Unreal Engine 5, Blender – Creating a Classroom Environment


Creating a Realistic Classroom Environment from Concept to Render Using Unreal Engine 5, Blender, and Substance Painter

What You Will Learn:

  • Gather reference images with Pureref to build your vision
  • Create sketch models based on the reference board
  • Model and UV unwrap props and building modules in Blender
  • Texture assets and create smart materials in Adobe Substance 3D Painter
  • Set up indoor scenes in Unreal Engine 5
  • Combine lighting, adjust post-processing settings, and render

Requirements:

  • No prior experience needed
  • You need a license or trial version of Adobe Substance 3D Painter

Description:

Step into the world of Unreal Engine 5 and embark on a journey to create a classroom environment from scratch using Blender, Substance 3D Painter, and Unreal Engine 5. Our Udemy course is your ticket to mastering modeling, texturing, 3D scene artistry, lighting, and scene setup.

Led by industry veteran Aniket Rawat, this course is designed for both beginners and experienced artists. You will start with the fundamentals of modeling, texturing, and scene artistry, learning how to bring your creative vision to life.

Throughout the course, you will participate in a hands-on project aimed at honing your skills and deepening your understanding of the creation process. By the end of the course, you will have an environment worthy of your portfolio, ready to showcase your talents and impress potential employers.

Main Topics Include:

  • Establishing initial space design by creating reference boards and 3D sketch models
  • Understanding principles of modeling, texturing, and environment design
  • Mastering the powerful toolsets and features of Blender, Substance 3D Painter, and Unreal Engine 5
  • Modeling and UV unwrapping props and building modules in Blender
  • Texturing assets in Substance 3D Painter
  • Importing and using meshes and textures in Unreal Engine
  • Creating scenes in Unreal Engine
  • Applying Quixel Megascans materials in the project
  • Utilizing dynamic lighting to enhance realism
  • Implementing post-process volumes for color correction and visual effects

Whether you are an enthusiast looking to enter the gaming industry or a professional seeking to refine your skills, this course offers valuable insights and practical skills to elevate your environment art.

Who This Course is For:

  • Junior artists looking to learn the entire process of creating complete scenes in Unreal Engine from start to finish
  • More experienced artists looking to broaden their skill set

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