Object Distribution Tool
Object Distribution Changes *We have Added a feature that automatically organizes completed distributions into folders based on the preset name and distribution version. This new functionality helps keep the distributed objects well-organized and makes managing and accessing them more accessible.
- Two new distribution types, Tunnel and Disk, were added.
- A new button has been added to the interface that allows you to automatically create a preset from the selected assets in the Content Browser.
- A new global distribution properties parameter has been added. This parameter allows you to override the distribution properties for the generated object distribution data, giving you global control over distribution properties.
- A new parameter called “Spawn Density” has been added, which allows bulk adjustment of object count quantities in a specified proportion, enabling easy increase or decrease of object placements.
- We have added a debug option that creates parentheses-shaped lines around objects spawned in a similar way to group actors. This feature helps visualize the placement and distribution of objects, making it easier to debug and analyze the scene.
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Included Versions: 5.0-5.4