ProInstance Tools Plugin


A set of tools to control procedurally generated placement of meshes or actors with easy and unified settings.

ProInstance Tools is a lightweight set of tools to control mesh or actor placement using procedural generation with easy to understand and unified settings. It can help you avoid doing lots of repetitive tasks in level or environment design.

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Video Demonstration #1

Video Demonstration #2

ProInstance types:

  • Circle
  • Grid
  • Path
  • PathScatter
  • Scatter

How to use:

  1. Select new “ProInstance Tools” custom category in Place Mode
  2. And just drag ProInstance types onto your level and play with their settings

Important note: Please be sure to check out the demo level with usage examples at “ProInstanceToolsPlugin Content/Maps“.

Click here to view the full details of the resource.:URL



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Included Versions: 4.26-5.4

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