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EXTILE PLUS -Ultimate Non-Tiling Material Toolkit for Unreal Engine Environments

EXTILE PLUS -Ultimate Non-Tiling Material Toolkit for Unreal Engine Environments<div class="post-tags single-post-tags"><span class="custom-tag">Engine Version: 5.0+</span></div>
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EXTILE PLUS -Ultimate Non-Tiling Material Toolkit for Unreal Engine Environments

front page EXTILE PLUS -Ultimate Non-Tiling Material Toolkit for Unreal Engine Environments

EXTILE PLUS – Non-Repetitive AAA Material Toolkit for Unreal Engine

🎉 Now Updated to v5.6.1 – Supports Runtime Virtual Textures in XLayered Materials!

Extile Plus is your complete solution for building rich, detailed, and non-repetitive materials in Unreal Engine 5+. Originally created to eliminate tiling artifacts in both geometric and organic textures, it has evolved into a fully modular, layered material system used by studios and indie creators alike. Whether you’re building environments, props, or decals—Extile Plus does it all, non-destructively..


💡 What Makes Extile Plus Special?

  • 🌍 Breaks tiling for both organic and patterned textures
  • 🧱 Layer-based workflow using Unreal’s Material Layering system
  • 🎨 Non-destructive stackable layers with infinite flexibility
  • 🧠 Intelligent randomization for displacement, parallax, and color variation
  • 🧩 Includes XDecal: a tri-planar decal system with no stretching

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