Unreal Engine&Resource assets
Advanced Tactical-based System
Tactical-base prototype with full free movement and dynamic cover system in real-time Tactical-base prototype with full free movement and dynamic cover system in real-time This
Dynamic Triangulation
This C++ Plugin will allow you to create polygonal meshes from points. Meshes can be created in the editor or when the game is running.
Magic Spline Plugin
MagicSpline is a plugin allowing the creation SplineMeshActor in your levels to generate and edit meshes following a spline mesh (static meshes or spline meshes
Path Tracer Toolkit
Spline toolkit for drawing paths and borders in editor or at runtime, with lots of settings With the help of this toolkit you can manually
Open World AI Spawn System
An easy to use spawn system that will save you a lot on performance in open world games. Spawning and despawning are both taken care
Riding System in Blueprints (Multiplayer)
It includes two riding systems. The RM System is to use with root motion animations and the IP System is to use with in-place animations.