Material & Textures

Material & Textures

Nature & Terrain
Karl

Stylized materials VOL.1

This package contains a landscape material and vertex painting material. Landscape material has 15 layers, vertex painting material has 5 layers. Landscape material uses displacement and tessellation. Displacement/Tessellation have no collision. Added light version of landscape material (only base color and normal maps) without tessellation. Layers of material (sand, ground,

Read More »
Nature & Terrain
Karl

Lava Shader

*The Demo map used to showcase the Lava Shader is not included in the Shader pack.* Pack Patch notes to UE5.4: I updated the Shader slightly, added a few more controls to do with Nanite Tessellation and optimized the shader a bit more. Features: This pack comes ready with fully

Read More »
Free Unreal Engine Resources
Karl

MARS Master Material

Master Common Material Master Layered Material Master Double-Sided Material Master Material Attributes Layers Master Material Attributes Layers Global Master LM Landscape Material Master MAL Landscape Material Master Decal Material Master RVT Decal Material Master RTBrush Material Master Dynamic Material Master Projection Material Editor Utility Widget: MARS Material Functions: Click here

Read More »
Free Unreal Engine Resources
Karl

Shiny Things

Material Pack that has Holographic, Prismatic, Pearlescent, Glitter, Decals, Widgets, and a Card Template Shiny Things is a material pack that consists of highly realistic and modular holographic, prismatic, pearlescent, glitter etc. materials. It also includes variants of decals and 2D widgets, and a Card Template. Click here to view

Read More »
Free Unreal Engine Resources
Karl

Yughues Metal Materials

A pack of 42 various PBR metal materials made by Yughues at nobiax.deviantart.com . A pack regrouping all the metal materials I’ve made since 2008 and reworked to be PBR friendly for the new game engines. The materials are ready to use, just drag and drop the material on your

Read More »
Variety
Karl

Fog Of War Material

Fog of War – Quick Cover is a fast fog of war implementation that allows you to quickly add its unique and real-time strategic fog of war effects to your top-down and RTS projects in a couple of minutes! Click here to view the full details of the resource.:URL Click

Read More »
Variety
Karl

Fantastical Resource Shader

Fantastical Resource Shader (FRS) can be used in a wide variety of ways, such as — Diablo styled resource orbs, potions, magical shielding, spell effects, and much more. Fantastical Resource Shader (FRS) can be used in a wide variety of ways, such as — Diablo styled resource orbs, potions, magical

Read More »
Variety
Karl

ChineseMonochromes

Chinese ink painting style The works of Chinese ink artist Shuǐfēng combine light and shadow to create deep and profound ink paintings. It is a main theme of the painting era, representing a different style of traditional Chinese painting. Click here to view the full details of the resource.:URL Click

Read More »
Variety
Karl

ASCII Post Process Material

Post Process Material to turn your scene into ASCII art This Package consists of one Master post process material, and 5 pre-built instance variations to turn any scene into ASCII art. Click here to view the full details of the resource.:URL Click the button below to download.  Download:

Read More »
Organic
Karl

Stylised Hair Shader

An alternative Hair Shader Material with Material instance examples. This pack features an alternate shader method for producing hair. It avoids using intense math or light calculations so could be considered as fake but convincing hair which handles transparency and anisotropy in the nicest possible way. Nine example materials have

Read More »
Login