Game Systems

Game Systems

Gameplay Features
Karl

Replicated Building System

With the Replicated Building System, you will be able to use your Items as you wish. Click here to view the full details of the resource.:URL Click the button below to download.  Download:

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Gameplay Features
Karl

Quick Time Event With Climbing

Quick Time Event With Climbing! Using our services is simple and safe, we have over 500 customers, good reviews, ratings and we are always happy to help our customers. We will correct any inaccuracies that you find and listen to all your wishes. You can be sure that the product

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Automations
Karl

FPS Booster: Static Mesh Optimizer

With this package, you can optimize the meshes in your level with one click. In my tests, I observed an FPS increase of up to FIFTY PERCENT. This package provides a great optimization as it turns off some shadows. Thanks to this package, my build light time has decreased by

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Gameplay Features
Karl

Fluid Pumping & Hose System

Easy to use system for setting up fluid containers within actors, and using pumps to transfer their contents between them. Containers have a specified capacity and pumps can define the amount they transfer per second. This system is perfect for any game needing a complex fluid holding and transferring system.

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Gameplay Features
Karl

Dynamic Combat System – Archery

Third Person Archery System implemented entirely in blueprints Click here to view the full details of the resource.:URL Click the button below to download.  Download:

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Gameplay Features
Karl

Dynamic Explosions

A Blueprint Actor which simulates explosions into environments expanding the flames and avoiding obstacles. The demo environment provides a learning field and has beign set to speed up the understanding of the process through meticulously written comments and notes. Click here to view the full details of the resource.:URL Click

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Game Mechanics
Karl

Basic Melee Combat System

A simple component that handles all basic aspects of melee combat, like attack sequences and patterns, dodging, blocking and more. This project consists in a single component and many other blueprints designed to be a basic melee combat system. Attack combos and sequences can be easily added. Works with both

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Gameplay Features
Karl

Advanced Tactical-based System

Tactical-base prototype with full free movement and dynamic cover system in real-time Tactical-base prototype with full free movement and dynamic cover system in real-time This product provides all the basic components needed to start making your own turn based strategy or turn based tactics game with free movement around the

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