Unity

Unity

Terrain
Karl

MicroVerse – Core Collection

MicroVerse is a Non Destructive, Real Time environment creation system. No baking, no waiting, no preview windows – everything is live, editable, and updated in real time. If you are not familiar with MicroVerse, it is a fully Non Destructible, Real Time environment creation system for Unity. Everything is updated

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Environments
Karl

Megacity – Low Poly City 3D Models Pack

3D Modular Low-Poly Location. Assets are easily customizable for various locations and levels. Suitable for multiple game genres. Works on any platform. ▶️ Key Features ◀️ ● 358 assets that unlock boundless opportunities for creating unique locations. You can arrange landscapes and buildings the way you want and create your own, unique city. ●

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Utilities
Karl

Managed Singletons

Managed Singletons is a highly customizable and comprehensive Singleton solution that provides a clear overview of the singleton usage within your project, and full control over their activity. Description Managed Singletons is a Singleton code suite designed to provide the necessary Singleton functionality and eliminate common problems DTT encountered while working

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Particles & Effects
Karl

KWS Water System (HDRP Rendering)

KWS Water System is a module-based component that enables you to simulate various water surfaces such as oceans, seas, rivers, lakes, pools, etc. It’s designed for PC/console platforms Description Before updating, remove the water shaders/scripts folder This version is only compatible with HDRP 12+ rendering and is not compatible with Standard built-in/

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Fantasy
Karl

Knight_Templar

Low-poly model for your game Low-poly model of the charaster Knight_Templar Suitable for games of different genre: RPG, Hack and Slash RPG, strategy one uv set 4096×4096, Helmet, weapon 2048×2048, 1 skin In the model it is desirable to use a shader with a two-sided display of polygons. Click here

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