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Tag: Blender

3DCGHUB
Weather
Karl

Sand VFX

Enhance your game environments with the Sand VFX pack, featuring sandstorms, interactive dunes, and rock eruption effects. This starter kit is perfect for desert landscapes and earth-type RPG attacks.

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3DCGHUB
Procedural Systems
Karl

AlterMesh – Geometry Nodes in Unreal

AlterMesh – Geometry Nodes in Unreal creates a bridge between Blender and Unreal Engine. It preserves your procedural parameters and enables a fast, non-destructive workflow for developers.

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3DCGHUB
Engine Tools
Karl

RealTime Import/Export Plugin

Enhance your project with the RealTime Import/Export Plugin, a tool designed to handle assets during runtime. It supports various formats including FBX, OBJ, and WAV without requiring the Unreal Editor.

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3DCGHUB
Engine Tools
Karl

R-Tune Vehicle Physics 2.0 – Vehicle System for Games & Animation

Discover R-Tune Vehicle Physics 2.0, a powerful and flexible vehicle system built from scratch in C++ for Unreal Engine 5. This system simplifies vehicle creation using static meshes and offers frame-rate independent physics for professional game development.

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3DCGHUB
Engine Tools
Karl

Blend File Importer

The Blend File Importer plugin enables a seamless connection between Blender and Unreal Engine. By allowing direct .blend file imports and automatic re-importing, it significantly speeds up the 3D asset pipeline.

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3DCGHUB
Variety
Karl

MARS Master Material

The MARS Master Material is a powerful shading framework updated for UE5.7 and Substrate. It features a massive library of material functions, specialized master materials, and custom editor widgets to optimize the game development workflow.

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