"506cf8527a7d4712"{"id":"20794","slug":"riko","title":"Riko","category":"Fantasy","engine":"Original Unity version: 2019.4.21","assetVersion":"Original Unity version: 2019.4.21","engineVersion":"Asset Version:1.3","tag":"Fantasy","accent":"blue","visual":"character","summary":"Riko is a mobile-friendly humanoid character asset for Unity featuring multiple outfit variants and pre-configured animations. The package includes support for the New Input System and various render pipelines including URP and HDRP.","platform":"Unity","updatedAt":"2026-04-19","sourceNotes":[],"fileContents":[],"compatibility":["Unity","Original Unity version: 2019.4.21","Asset Version: 1.3"],"featuredImage":{"alt":"Riko","src":"https://3dcghub.com/wp-content/uploads/2026/03/dbb1515d805c_24a07c15-e8c3-4ea6-8f21-ef82ac9422de_1280x720_stretch.webp"},"hasDownloadLink":true,"galleryImages":[{"src":"https://3dcghub.com/wp-content/uploads/2026/03/8a6fe208018c_09b1d74d-625b-434e-affd-de6101658705_scaled.webp","alt":"Riko"},{"src":"https://3dcghub.com/wp-content/uploads/2026/03/18c8eecd35bc_8e0e52f0-b073-4816-a4fb-f565ebbcc79a_scaled.webp","alt":"Riko"},{"src":"https://3dcghub.com/wp-content/uploads/2026/03/5292c0cbf553_d90f619d-13a3-4e06-b299-23468d1e4191_scaled.webp","alt":"Riko"},{"src":"https://3dcghub.com/wp-content/uploads/2026/03/1f9d5feb014b_40337fc4-97a4-43cb-a2c3-1a9bdbb99ffa_scaled.webp","alt":"Riko"}],"accessPanel":{"kind":"resource","title":"Access this resource","eyebrow":"Free protected download","message":"Sign in or create an account to continue to the protected download through the managed storage service.","fileName":"Riko 1.3.7z","safetyNote":"All resources are 100% manually reviewed to eliminate all risks.","actionLabel":"Download Free","resourceType":"Resource archive","sourceShortcode":"cryptomus_member"},"contentHtml":"\u003ch2\u003eCharacter Variants and Mesh Optimization\u003c/h2\u003e\n\u003cp\u003eThe Riko character package is designed with mobile-friendly constraints, providing several mesh configurations to suit different performance requirements or scene contexts. The base Riko model consists of 7,708 polygons, while specific outfit variations offer different densities. The Tanktop version utilizes 6,966 polygons, and the Bikini variant is the lightest at 5,938 polygons. While earlier versions of the package included a specific optimized model at 6,012 polygons, the developer has refined the asset through version 3.1 and 3.2 to streamline the available options for modern projects.\u003c/p\u003e\n\u003cp\u003eTo achieve its specific visual style, the character utilizes the Unity Toon Shader. Recent updates have moved the shader reference to version 0.13.0-Preview, ensuring compatibility with newer engine iterations. The asset count totals 76 individual files within the package, providing the necessary infrastructure for character deployment across different Unity environments.\u003c/p\u003e\n\n\u003ch2\u003eRigging and Animation Capabilities\u003c/h2\u003e\n\u003cp\u003eImplementation is centered around the Humanoid rig standard, making the character compatible with standard Unity animation retargeting. The package includes 18 in-place animations, allowing for immediate movement testing without requiring external animation libraries. For character performance and interaction, the developer has included eight distinct emotion types, which facilitate facial expressions for dialogue or gameplay reactions.\u003c/p\u003e\n\n\u003ch2\u003ePipeline Compatibility and Rendering\u003c/h2\u003e\n\u003cp\u003eRiko supports a wide range of Unity versions, starting from the original 2019.4.21 baseline up through Unity 6 (6000.0.61). The character is designed to function across multiple render pipelines, though the specific setup depends on the engine version used. In Unity 2020.3.47 and later, the asset supports the Universal Render Pipeline (URP), High Definition Render Pipeline (HDRP), and Built-in Render Pipeline, as well as Custom Scriptable Render Pipelines (SRP). This flexibility allows the character to be used in projects ranging from stylized mobile games to higher-fidelity desktop applications.\u003c/p\u003e\n\n\u003ch2\u003eModern Input Systems and Unity 6 Integration\u003c/h2\u003e\n\u003cp\u003eRecent technical updates have focused on migrating the asset's control logic to accommodate the New Input System. In version 3.2, the developer migrated the character workflow to support Unity 6 or higher specifically. This included updating the MouseOrbit script to function with the modern input framework, replacing older legacy input methods. Documentation within the package has been updated to cover these new input workflows, providing instructions for resolving potential errors when moving from legacy systems to the modern Unity 6 architecture.\u003c/p\u003e\n\n\u003cp\u003eThe package remains focused on the anime aesthetic, categorized under fantasy humanoids with tags suggesting a variety of themes including school, fashion, and pajamas. With a file size of 45.5 MB, the resource is optimized for quick iteration and integration into mobile or low-poly production environments.\u003c/p\u003e\n\n\u003ch2\u003eMore From The Same Workflow\u003c/h2\u003e\n\u003cul\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/low-poly-characters-customizable-modular-male-and-female/\" title=\"LOW POLY CHARACTERS CUSTOMIZABLE/MODULAR ( MALE AND FEMALE )\"\u003eLOW POLY CHARACTERS CUSTOMIZABLE/MODULAR ( MALE AND FEMALE )\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/modular-stylized-character-1/\" title=\"Modular Stylized Character 1\"\u003eModular Stylized Character 1\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/stylized-fantasy-girls-npc-pack-3/\" title=\"Stylized Fantasy Girls NPC Pack #3\"\u003eStylized Fantasy Girls NPC Pack #3\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/sci-fi-character-04-witch-2/\" title=\"Sci-Fi Character 04 (Witch)\"\u003eSci-Fi Character 04 (Witch)\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/female-soldier-01-anaconda/\" title=\"Female Soldier 01 (ANACONDA)\"\u003eFemale Soldier 01 (ANACONDA)\u003c/a\u003e\u003c/li\u003e\n\u003c/ul\u003e","contentTextLength":3288,"navigation":{"current":1401,"total":2446,"previous":{"id":"20787","slug":"modular-stylized-character-1","title":"Modular Stylized Character 1","category":"Humans","platform":"Unity","updatedAt":"2026-04-19"},"next":{"id":"20807","slug":"super-hospital-pack","title":"Super Hospital Pack","category":"Characters","platform":"Unity","updatedAt":"2026-04-19"}},"relatedResources":[{"id":"20646","slug":"knight_templar","title":"Knight_Templar","category":"Fantasy","engine":"Original Unity version: 2018.4.30","assetVersion":"Original Unity version: 2018.4.30","engineVersion":"Asset Version:1.0","tag":"Fantasy","accent":"cyan","visual":"character","summary":"The Knight_Templar offers a specialized low-poly solution for developers building medieval-themed combat games. With 13 distinct animations and high-resolution texture sets, it is tailored for real-time performance in RPG and strategy genres.","platform":"Unity","updatedAt":"2026-04-19","sourceNotes":[],"fileContents":[],"compatibility":["Unity","Original Unity version: 2018.4.30","Asset Version: 1.0"],"featuredImage":{"alt":"Knight_Templar","src":"https://3dcghub.com/wp-content/uploads/2026/03/934c68ff0c79_361893aa-bbb0-411e-802e-0f2743b7180e_1280x720_stretch.webp"},"hasDownloadLink":true},{"id":"20659","slug":"modular-elven-archer","title":"Modular Elven Archer","category":"Fantasy","engine":"Original Unity version: 2019.4.28","assetVersion":"Original Unity version: 2019.4.28","engineVersion":"Asset Version:1.0","tag":"Fantasy","accent":"violet","visual":"character","summary":"This modular Elven Archer asset offers a flexible character solution for fantasy developers, featuring support for facial motion capture and a fully modeled body under the clothing layers.","platform":"Unity","updatedAt":"2026-04-19","sourceNotes":[],"fileContents":[],"compatibility":["Unity","Original Unity version: 2019.4.28","Asset Version: 1.0"],"featuredImage":{"alt":"Modular Elven Archer","src":"https://3dcghub.com/wp-content/uploads/2026/03/ad378d61577e_e0eb958c-cf54-4bba-aaa2-7a4bef0deaf3_1280x720_stretch.webp"},"hasDownloadLink":true},{"id":"20607","slug":"elf-arden-stylized-medieval-elven-warrior-animated-rpg-character-hero-56","title":"Elf Arden - Stylized Medieval Elven Warrior - Animated RPG Character Hero - #56","category":"Fantasy","engine":"Original Unity version: 2019.4.40","assetVersion":"Original Unity version: 2019.4.40","engineVersion":"Asset Version:1.0","tag":"Fantasy","accent":"amber","visual":"character","summary":"Arden brings a unique blend of elven magic and Viking-inspired design to the medieval fantasy genre. 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Fantasy
Riko
Riko is a mobile-friendly humanoid character asset for Unity featuring multiple outfit variants and pre-configured animations. The package includes support for the New Input System and various render pipelines including URP and HDRP.
The Riko character package is designed with mobile-friendly constraints, providing several mesh configurations to suit different performance requirements or scene contexts. The base Riko model consists of 7,708 polygons, while specific outfit variations offer different densities. The Tanktop version utilizes 6,966 polygons, and the Bikini variant is the lightest at 5,938 polygons. While earlier versions of the package included a specific optimized model at 6,012 polygons, the developer has refined the asset through version 3.1 and 3.2 to streamline the available options for modern projects.
To achieve its specific visual style, the character utilizes the Unity Toon Shader. Recent updates have moved the shader reference to version 0.13.0-Preview, ensuring compatibility with newer engine iterations. The asset count totals 76 individual files within the package, providing the necessary infrastructure for character deployment across different Unity environments.
Rigging and Animation Capabilities
Implementation is centered around the Humanoid rig standard, making the character compatible with standard Unity animation retargeting. The package includes 18 in-place animations, allowing for immediate movement testing without requiring external animation libraries. For character performance and interaction, the developer has included eight distinct emotion types, which facilitate facial expressions for dialogue or gameplay reactions.
Pipeline Compatibility and Rendering
Riko supports a wide range of Unity versions, starting from the original 2019.4.21 baseline up through Unity 6 (6000.0.61). The character is designed to function across multiple render pipelines, though the specific setup depends on the engine version used. In Unity 2020.3.47 and later, the asset supports the Universal Render Pipeline (URP), High Definition Render Pipeline (HDRP), and Built-in Render Pipeline, as well as Custom Scriptable Render Pipelines (SRP). This flexibility allows the character to be used in projects ranging from stylized mobile games to higher-fidelity desktop applications.
Modern Input Systems and Unity 6 Integration
Recent technical updates have focused on migrating the asset's control logic to accommodate the New Input System. In version 3.2, the developer migrated the character workflow to support Unity 6 or higher specifically. This included updating the MouseOrbit script to function with the modern input framework, replacing older legacy input methods. Documentation within the package has been updated to cover these new input workflows, providing instructions for resolving potential errors when moving from legacy systems to the modern Unity 6 architecture.
The package remains focused on the anime aesthetic, categorized under fantasy humanoids with tags suggesting a variety of themes including school, fashion, and pajamas. With a file size of 45.5 MB, the resource is optimized for quick iteration and integration into mobile or low-poly production environments.