Procedural Escalator & TravelatorEngine Version: 4.26+,5.0+
Blueprint which procedurally changes the escalator/travelator’s size and adjust the animation and speed to match it. Features: Click here to view the full details of the resource.:URL Click the button below to download. Download:
Planetarium Planet Blueprint
Blueprint controlled Planet for earth like Planets along with a space sphere. The Blueprint uses a height map as input data for continents, hills and oceans along with masks for cities and deserts. The complete texturing of the Planet is driven by the height map and everything can be edited
Physics Based HelicopterEngine Version: 4.26+,5.0+
Driveable Physics constraint based helicopter (not Rigged) With autopilot, wind & AI Click here to view the full details of the resource.:URL Click the button below to download. Download:
Path Tracer ToolkitEngine Version: 4.27,5.0+
Spline toolkit for drawing paths and borders in editor or at runtime, with lots of settings With the help of this toolkit you can manually create paths and borders with splines in the editor or generate them at runtime using point arrays, and customize the visuals according to your needs.
Physically Based Earth
Includes 16k Earth and Mars texture maps free of charge, or you can substitute your own maps as long as they conform to the same structure. As the shading is physically based you can change the Rayleigh scattering to simulate different atmospheres. The blueprint pre-calculates a texture lookup so that
Open World AI Spawn SystemEngine Version: 5.0+
An easy to use spawn system that will save you a lot on performance in open world games. Spawning and despawning are both taken care of by the Blueprints in this project, example AI is also included. A system intended for bigger more open levels that makes it easier to
Multiplayer Dynamic Weather System V4Engine Version: 4.26+,5.0+
Description: Is a system, that allows you to change your in-game weather and season, blend various types of material settings for each season and weather. Now, you can also adjust the Day / Night cycle and Time by your needs. Everything is smooth, dynamic, optimized, replicated and ready to be
Massive World – Procedural Generation with PCG Engine Version: 5.3+
Generate your world in a few click with Massive World using PCG and a completely non-destructive workflow. Massive World allows you to generate a highly detailed world in a few clicks by leveraging the Unreal stamp system and PCG. All those features come with a custom UI to help you
ia scatterEngine Version: 4.27,5.0+
ia scatter is an easy, fast and feature rich scattering tool for unreal engine. It can be used to scatter instances of static meshes or blueprint actors on any surface. suitable for abstract, plants, nature, rocks, buildings, antennas on buildings, suitable for anything. Whether you’re creating a large open-world environment or
Massive Village – Create villages, farms and ruins with PCGEngine Version: 5.4+
Work smarter. Massive Village generates highly detailed villages, farms, and ruins in a few clicks by leveraging the PCG. All those features come with a custom UI to help you build your world easily without going deep without the complexities. The tool focuses on using a non-destructive workflow saving you
Island Challenge GameEngine Version: 5.1+
This asset pack contains a complete stylized isl and art scene, as well as a game system built using blueprints. You can use these art assets to quickly and easily create a beautiful island scene, or you can use the blueprint framework to create a simple game Demo. Click here
Intelligent Traffic SystemEngine Version:5.3+
Realistic Traffic Simulations with Pedestrian Interaction for Unreal Engine. Adaptive AI, Authentic Intersections, and Community-Driven Updates. Try ITS now! Unleash the full potential of your Unreal Engine projects with the Intelligent Traffic System (ITS). Whether you’re a seasoned developer or just starting your journey, this innovative system is designed for