Do you want to build an FPS game in Unity? Do you have a strong vision for your game, but the work required seems overwhelming? NeoFPS is a full suite of tools to craft the FPS you’ve dreamed of.
Key Features:
- NeoFPS was developed with the core goals of flexibility, extensibility and control. It enables you to precisely meet your FPS design goals or experiment with new ideas.
- The core of NeoFPS is a powerful “motion graph” visual FSM editor for modelling first person movement, sitting on top of a custom kinematic character controller. Combined with a powerful camera setup and modular firearm system, NeoFPS can build impressive FPS mechanics out of the box.
- Firearms are assembled from a variety of modules that define their behaviour such as different aimers or reloaders. They are then animated via a combination of keyframed animations and procedural animation features. A variety of custom shaders are provided for render texture scopes or projected holographic sights (including URP and HDRP variations).
- A full save-game system allows you to use quick-save and load to save everything down to bullets in flight. Alternatively you can selectively save data at checkpoints, or it can be used to persist data such as health and inventory between scene changes.
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