Free Unreal Engine Resources

Runtime Spline BuilderEngine Version: 4.26+,5.0+
Create Spline Meshes at Runtime. Excellent for placing walls, paths or fences in an RTS game. This tool allows you to create spline meshes while the game is running. Excellent for placing walls, paths or fences in an RTS game. Click here to view the full details of the resource.:URL

Sand VFXEngine Version:5.0+
Your starter pack for Realistic and Fantastic Sand VFX! Welcome to the sandbox party of your dreams with our “Sand VFX” pack for Unreal Engine! *hehehe* Get ready to play and experiment with a bunch of cool features that’ll take your projects from blank to “well, at least there’s sand

Clouds Generator – Niagara FluidsEngine Version: 5.3+
Clouds Generator is Niagara Fluids system prepared to create realtime clouds simulation. Clouds Generator is next generation VFX for games, cinematics and virtual production to generate realistic dynamic clouds effects. The package contains 10 Niagara Fluids Systems with different effects. Clouds Generator can create clouds from static mesh, skeletal mesh

Niagara Text VisualizersEngine Version: 5.0+
The project presents method for visualization text with use Niagara. The project presents method for visualization text with use Niagara. Using rendertarget for draw text and using it in niagara for visualization text I will post video tutorials on this project in the telegram group Click here to view the

Niagara Media VisualizersEngine Version: 5.3+
Experiments with visualization of media files .mp4 with use Niagara. Experiments with visualization of media files .mp4 with use Niagara. To work with your own files, you need to add them to the project and assign them to the BP_Mediavisualizer variable. Each example also has a synchronized media player in the actor and a

Niagara Audio VisualizerEngine Version: 4.26+,5.0+
This is an audio visualizer made by Niagara. Includes a basic emitter and a collection of examples. This Audio visualizer can run on the Niagara system by itself, without any plug-ins, and without the need to work with Blueprint. In addition to the examples, you can use the basic emitters

Flight VFX – Sovereign WingsEngine Version: 4.26+,5.0+
Sovereign Wings includes 5 amazing wing skins, custom VFXs, animations, and a flight system. Inspired by classic fantasy games, these magical wings will take your winged fights and flight to AAA level! Each handcrafted wing is carefully designed and will serve for different purposes : Become the angel of death

Absorption FXEngine Version: 5.0+
Customizable Absorbing Effects 10 Absorption Niagara effects. User parameters allows you to change every aspect of the effects. They are constantly absorbing by default. Click here to view the full details of the resource.:URL Click the button below to download. Download:

NiagaraPortalVFXEngine Version: 4.27,5.0+
Various types of Portal effects. 15 Portal effects made with Niagara particle system. Click here to view the full details of the resource.:URL Click the button below to download. Download:

Niagara Morphing ExamplesEngine Version: 5.0+
Morphing Examples with using the Niagara Systems Before applying to your SK, make sure of the following 1. Added morphing functionality to materials (see materials of used examples) 2. SK don’t have too many materials 3. All effects compiled shaders 4. The scale of objects does not differ much from

Nature VFX with Vine GrowthEngine Version: 5.2+
Vine Growth, Vine Attack, Flower Explosion, Buff, Heal, Projectile… Customizable Several Type of Nature VFX. ( Vine Attack, Vine Growth, Vine Barrior, Wood Hide, Area Buff, Heal Beam, Projectile, Grenade, Explosions, Rune Particle ) Click here to view the full details of the resource.:URL Click the button below to download.

Magic Circles and Shields 2Engine Version: 4.26+,5.0+
All effects are in 3D. All effects are looped, but you can set emitter loops to 1 in all duration tabs. If you use this asset for mobile device, turn off distortion modules. Include demo scene file. *Archer model from Mixamo is not included in the asset! Click here to