Category: Game Mechanics

Game Mechanics
Karl

NPC Eyes Sight System

🔥NPC Eyes System: Realistic and Precise Character Detection for Your NPCs! Introducing NPC Eyes System — an innovative solution for accurately detecting players and characters in your project. This system uses points on the actor’s skeletal mesh for the most realistic detection possible. NPC Eyes System is the perfect solution

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Game Mechanics
Karl

EnGore: Procedural Dismemberment

Procedurally dismember any bones of a skeletal mesh. No need to bake any extra meshes. Includes Blood / Gore FX that can be easily interchanged for any other FX. The system is Highly Customizable. It will work with any Character, Creature, Animal, or monster as long as they are a

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Game Mechanics
Karl

Formation System v2 

A system for implementing formations and easily allowing characters to move in formation. The Formation System allows you to easily add formations to your game. Make AI characters follow you in formation, make groups move in formation, or use for any situation where you need characters to move relative to

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