Category: Level Design

Free Unity Resources
Karl

Road Constructor

A customizable road-builder for both runtime and editor use. Road Constructor is a tool that lets you construct roads in a style similar to those used in AAA simulation games. You can start building immediately within the editor or integrate a powerful solution into your next city-building project. The construction

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Level Design
Karl

GIBLION 2024: Anime-NPR-Toon Framework

GIBLION Anime Scene Generation Framework is a next generation Anime scene creation tool for URP, covering multiple aspects for anime styled scenes, including shaders, image FX, foliage, sky & terrain. Additional compatibility information GIBLION 2024 requires the Mathematics Unity package in Unity 2019.4.22f1 and above, also the Post Processing Unity Package. The

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Level Design
Karl

Decalery

It lets you imprint a decal of any shape on a mesh of any other shape. The resulting geometry is just a simple alpha-blended mesh, so decals can be easily rendered on any platform or render pipeline without additional overhead (apart from regular overdraw). Decalery includes two separate decal generation

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Level Design
Karl

Particle Dynamic Magic 2: Decal, Spline, AI Particles & dynamics

Particle Dynamic Magic 2 is a dynamic decal, particle and spline creation & manipulation framework that allows creative, performant and unique control of particles & game objects in Unity. Description Particle Dynamic Magic 2 is a dynamic decal, particle and spline creation & manipulation framework that allows creative, performant and

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Level Design
Karl

Bakery – GPU Lightmapper

Bakery is a high-end, production-ready, hassle-free GPU lightmapper, designed as an alternative to Enlighten and Progressive. NOTE: Requires modern Nvidia GPU (6xx or newer) and 64-bit Windows (7 or higher).Doesn’t support AMD cards for baking.Doesn’t support Macs.Tested on everything from Unity 5.6 to 6000.0.10f, as well as URP/HDRP.If Asset Store

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