Author: Karl

Interior
Karl

CGMA Studio Offices

This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic visuals, style, and budget. Features: Texture Sizes: Click here to view the full details of the resource.:URL Click the button below to download.  Download:

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Cities
Karl

Football & Soccer Sports Stadium

Note: Some people are seeing errors on the stadium mesh. Just turn off Nanite (or edit the nanite settings) on the stadium structure itself and it should resolve issues. An over 50,000 seater stadium with a glass framed roof and stadium lights. Perfect for use in sports games, virtual production

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Physics
Karl

Collision Disabler

This plugin will allow you to turn off collisions between indicated pairs of physical objects in runtime. Unreal Engine provides several methods to disable collisions between objects. Collision Disabled uses the last method to provide a very simple and convenient way to disable collisions between objects using physics simulation. Click

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Engine Tools
Karl

Combo Graph

Combo Graph is an Unreal plugin based on GAS (Gameplay Ability System) that lets you focus on Combo / Combat design with a Custom Graph and node-based Editor to deliver a fast, flexible and enjoyable developer experience. The main idea behind this plugin is to try to cut down iteration

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Liquid
Karl

Magic Orb VFX and Material

12 types of Unique VFX , 1 types BillBoard VFX , 9 types True 3D VFX , 2 types UI VFX Well organized assets, high visual quality with efficiency and good optimization!! Override parameters for Scalable Size, Custom Color(Hue), Height etc. Easy to use!! Don’t need to understand Niagara System!

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