Author: Karl

Gameplay Features
Karl

ia scatter

ia scatter is an easy, fast and feature rich scattering tool for unreal engine. It can be used to scatter instances of static meshes or blueprint actors on any surface. suitable for abstract, plants, nature, rocks, buildings, antennas on buildings, suitable for anything. Whether you’re creating a large open-world environment or

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Desert
Karl

LiDAR Desert Landscape

LiDAR Based Landscape  Extensive control over landscape material properties such as changing Color, Specular, Roughness, Normal, AO and more! Pivot Painter 2 Wind Support on bushes. Bushes, small rocks and stones are procedurally distributed using Grass Type. Large boulders are procedurally distributed using PCG. Playable Area: 64 Square Kilometers Landscape.

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Free Unreal Engine Resources
Karl

Modular Hotel

Game ready, fully modular hotel interior. This pack includes fully modular hotel interior. Optimized for games. Can be used to create themed environments. Click here to view the full details of the resource.:URL Click the button below to download.  Download:

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Free Unreal Engine Resources
Karl

AlterMesh — Geometry Nodes in Unreal

Perform your knowledge of blender in Unreal Engine with AlterMesh, enjoy the malleability that GeometryNodes can offer. Through AlterMesh promote integration between Blender and Unreal Engine, preserving your Geometry Nodes parameters, and providing a fast and Non-Destructive Workflow. Save time in Unreal Engine and retain your editable files that you

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Combat
Karl

Grenade Animation Kit

Fully animated 4K MK2 Grenade Skeletal Mesh with matching First-person and Third-person animations for the Unreal Epic Skeleton.  Easily integrate a grenade throwing system into your next first-person (FPP) or third-person (TPP) project with this detailed animation set. This pack includes over 17 core FPP and TPP animations, crafted with

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Procedural Systems
Karl

Procedural Nature Generator

Easy and lightweight plugin for procedural nature generation within the editor, using your own landscapes and assets. PNG also provides modifiers and other settings that let you create exceptions on the landscape for certain assets generation. For example, you can use trees and grass assets, but configuring the plugin to

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Procedural Systems
Karl

Procedural Terrain Generator v2

Easy and lightweight plugin for procedural terrain generation within the editor, using your own assets. The Procedural Terrain Generator (PTG) v2 is an editor code plugin that aims to assist the user by procedurally creating terrains with different shaped (plane, sphere or cube) and populate it with thousands of nature meshes (using

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Engine Tools
Karl

Simple Instanced Spline Mesh

Spline-based instanced mesh creation with ground alignment and randomization. The plugin provides a simple, lightweight, and robust tool for building Hierarchical Instanced of Static Meshes using splines. It was built with level design in mind, to make designers’ life easier, and iterations faster. It offers a variety of tools related

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