A Plugin that allows the user to Detect, Paint and Remove Vertex Colors in Runtime in several different ways. Can enable Extreme Audio-Visual Fidelity, as well as new Game Modes and Gameplay Possibilities!
This plugin makes it possible to Detect, Paint and Remove Vertex Colors in Runtime on Static, Skeletal, Spline, Dynamic and Instanced Meshes such as Foliage, in several different ways that can enable New Mechanics, Game Modes or incredible attention to detail!
With Detect you can Get All Vertex Colors, Get Colors Within Area, or Get Closest Vertex Data to a Hit Location such as Vertex Color, Position, Normal, Material, UVs, Physics Surface, as well as Compare colors if you want to check if a specific Pattern or similar has been painted.
You can also get the Colors of Each Bone, and the Average Color and Physics Surface Within an Area, so you can run logic in case the player has for instance Painted / Removed Vertex Colors on the Majority of an area.
The Plugin supports Multithreading which makes it possible to perform multiple tasks at the same time on heavy meshes without significant performance loss! Also includes a Rapid Json Module so you can Serialize & De-Serialize data up to 5x faster, and get vertex colors as Serialized String.
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Included Versions: 4.27 – 5.4