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Universal Camera

Universal Camera<div class="post-tags single-post-tags"><span class="custom-tag">Engine Version: 4.26 - 4.27,5.0 - 5.6</span><span class="asset-version-tag">Asset Version: 1.3 - 2.19</span></div>
Categories Game Mechanics

Universal Camera

front page Universal Camera

Overview

The Universal Camera is a versatile camera tool designed for a wide range of applications in games and architectural visualization. It offers extensive customization options and features to enhance your Unreal Engine projects.

Key Features

  • Quickly Enable/Disable Features During Runtime
  • Control Movement, Offset, Rotation, and Zoom
  • Movement & Zoom Scaling
  • Location, Offset, Rotation, and Zoom Constraints
  • Quickly Set Boundaries in Your Level
  • Terrain Height Adaptation
  • Edge Scrolling
  • Precise Mouse Drag
  • Rotate Around Pivot
  • Screen Sliding
  • Lag for Smooth Movement/Offset/Rotation/Zoom
  • Async Traveling Functions
  • Placeholder Cameras to Jump to Target Viewpoint
  • Follow Actor
  • Get Ideal Location and Zoom for Focus View of an Actor
  • Save & Load Settings
  • A Ton of Settings to Customize Behavior
  • Override Functions to Implement Custom Logic

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