Current Article:

Flex Partition – Spatial-Based Optimization System

Flex Partition – Spatial-Based Optimization System<div class="post-tags single-post-tags"><span class="custom-tag">Engine Version: 5.5</span><span class="asset-version-tag">Asset Version: 1.7</span></div>
Categories Gameplay Features

Flex Partition – Spatial-Based Optimization System

front page Flex Partition – Spatial-Based Optimization System

Flex Partition extends the concept of World Partition to runtime actors. It performs dynamic culling based on a spatial grid, allowing you to register and remove actors during gameplay. Built for open worlds and procedural systems, it keeps only relevant actors active, improving performance and scaling.

Features

  • Spatial Grid System: Manages runtime actors dynamically in a 2D/3D grid, controlling their activation through efficient culling.
  • Adaptive Loading: Supports multiple streaming points, including the player’s location and custom-defined positions.
  • Actor Management: Provides optimized functions for handling actor lifecycle, including spawning, despawning, and relevance-based activation.
  • Asynchronous Processing: Distributes operations across multiple frames to prevent performance spikes.
  • Runtime Persistence: Automatically preserves actor states during optimization cycles without manual saves.
  • Save System: Manual save/load system with customizable slot naming options.
  • Multiplayer Ready: Designed to maintain efficiency in both single-player and multiplayer environments.
  • Seamless Integration: Works alongside World Partition and Unreal Engine’s built-in systems without conflicts.
  • Scalability: Adapts to any world size, ensuring efficiency in large-scale projects with minimal performance impact.
  • Debug Visualization: Displays grids and actor distribution for better control.

Click here to view the full details of the resource.:URL



Click the button below to download. 

Download:

Login Required

Please register or log in to your account.

Log in / Register

Prev Magic Orb VFX and Material<div class="post-tags archive-post-tags"><span class="custom-tag">Engine Version: 5.2+</span></div>
Next Combo Graph<div class="post-tags archive-post-tags"><span class="custom-tag">Engine Version: 5.5</span><span class="asset-version-tag">Asset Version: 1.5</span></div>

Leave a Reply

Login