Modeling

Convert Vertex Color To TextureOriginal Unity version: 2019.4.0Asset Version: 2025.2
Vertex painting is a powerful technique for adding detail to meshes, but it often creates compatibility issues with standard shaders or external software that relies on texture maps. Convert Vertex Color To Texture is the essential utility that bridges this gap. This robust tool offers both Editor and Run-time solutions to bake

Broccoli Tree CreatorOriginal Unity version: 2021.3.45Asset Version: 1.10.8
Finding the perfect vegetation asset that matches your game’s unique art style can be a nightmare. Generic store-bought trees often look out of place, and modeling them from scratch takes valuable time. Broccoli Tree Creator is the powerful Unity extension designed to solve this problem. This robust tool gives you the power

Mesh BakerOriginal Unity version: 2019.4.0Asset Version: 3.39.0
Improve performance! Combine meshes and materials to reduce batches!Mesh Baker is a powerful toolkit of flexible non-destructive workflows for optimizing props and scenes. Unity’s best known optimization tool. Five-star support and updates since 2012. Click here to view the full details of the resource.:URL Click the button below to download.

Runtime Asset DatabaseOriginal Unity version: 2021.3.45Asset Version: 1.5.1
Runtime Asset Database simplifies runtime save/load implementation in Unity, replicating Unity Editor’s prefab concepts for runtime asset management. Runtime Asset Database is a library designed to simplify the implementation of a runtime save and load subsystem in your Unity application. This library replicates and extends the familiar concepts of prefabs, prefab

Runtime Level DesignOriginal Unity version: 2019.4.15Asset Version: 2.3.4
RLD is a scripting system that enabled you to build runtime level editors, modding tools, or any type of application/game that contains level design elements. ⚠ Note: ⚠ – Render Graph not supported! – the scene gizmo is not available when using URP; What is RLD? RLD is a suite of well crafted

Runtime EditorOriginal Unity version: 2021.3.45Asset Version: 4.5.1
Runtime Editor is a set of scripts and prefabs that help you create scene editor, game level editor, or your own modeling application Features: Click here to view the full details of the resource.:URL Click the button below to download. Download:

Dynamic Mesh CutterOriginal Unity version: 2020.3.33Asset Version: 1.2.6
Dynamic Mesh Cutter is a high performance runtime mesh cutting algorithm, splitting meshes by plane intersection into multiple disjoint meshes. Highlights:– Using multithreading to asynchronously cut meshes without blocking the main thread.– Separating meshes into multiple disjoint meshes , not just a “left” and “right” side.– Cutting skinned mesh renderers including animated meshes while respecting boneweights.– Optional settings