Overview
Virtual Animation Tools (VAT) is a comprehensive suite designed to streamline and enhance the animation process for Unreal Engine users. From complex bone manipulation to motion capture retargeting, VAT offers a wide range of features to simplify your animation workflow.
Key Features
Bone Tools: Add, remove, and modify bone data, including animation bones and weapon bones. Bake bone data for low frame rate clients or servers, and blend bone layers for more dynamic animations.
Curve Tools: Manipulate motion curves and bone curves, copy and transfer curves, sort and remove curves, and export curve data for external use.
Notify Tools: Add, modify, and remove animation notifications, including footstep notifies and other custom variables. Generate notifies for various animation events and scenes.
Montage Tools: Modify montage slots, set loop sections, and composite multiple animation assets for seamless integration.
Asset Tools: Crop, insert, resize, and composite animation assets. Replace animation pose frames to ensure consistency across assets.
Root Motion Tools: Convert motion capture to root motion and vice versa, sample motion data, and adjust root motion data for precise animation control.
Motion Capture Tools: Reset motion capture animation to zero, generate LODs with deformed data, and export resampled animation assets.
Mirror Tools: Sample mirrored bones, generate bone trees, and retarget poses for full body or local body animations.
Retarget Tools: Search for poses based on distance and generate corresponding animations, ensuring accurate retargeting.
Game Framework Tools: Generate foot IK, foot lock, foot offset, and foot weight curves for realistic footstep animations.
Conclusion
Virtual Animation Tools is an essential tool for any animation technician looking to enhance their Unreal Engine projects. With its wide range of features and user-friendly interface, VAT is the go-to solution for all your animation needs.
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