Material & Textures

Material & Textures

Variety
Karl

Stylized Water Pack

To fix the shader in Unreal Engine 5 go to transluceny settings in the material and change it from “Surface ForwardShading” to “Surface TranslucencyVolume”I’m in the process of trying to upade this change but for now you can follow that to fix it yourself.Update v1.00. Updating the shader to allow

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Aquatic
Karl

Stylized Water

A system for creating stylized bodies of water with displaced waves, underwater effects, ripples that react to the player, and optimized for maximum performance. Multiple ready-to-go styles are included to get you up and running and showcase just how flexible the system is! Click here to view the full details

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Building & Human-made
Karl

Roof Vol.51 – Hand Painted Textures

Features: – 5 Unique Textures  – Base Color/Normal/Roughness/Height/AO includet – Resolution 2048px by 2048px ( work great on 512*512px )  – TGA format  – Tillable  – Hand Painted  – Mobile/PBR ready Click here to view the full details of the resource.:URL Click the button below to download.  Download:

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Nature & Terrain
Karl

Muddy Materials

This set of materials and textures is built with a wide variety of platforms in mind. They can be used with or without tessellation, the height map, AO, etc. The master materials and instances are all made so you can easily adjust them, as needed. All materials have a color,

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Variety
Karl

MaskedRockShader

Light and useful shader for quick adding diversity for rocks and other sculpted formations in your scene or game. With the help of this pack, you can change only 2 textures in a material instance to create quick variations of stones, ledges, and other objects based on texture baking technology.

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Free Unreal Engine Resources
Karl

Gothic Texture Pack

10 sets of high-quality textures extracted from the Gothic Megapack by Meshingun. The pack comes with handy master material for easy use. Note: If you have the Gothic Megapack DO NOT purchase this pack. Gothic Megapack already has all these contents among tons of other contents. Click here to view

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Nature & Terrain
Karl

Cooled & Flowing Lava

This set of materials and textures is built with a wide variety of platforms in mind. They can be used with or without the height map, emissive, animations, etc. The master materials and instances are all made so you can easily adjust them to fit your style. All texture sets

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Building & Human-made
Karl

Building Interior Cubemap Material Function

Used to create realistic commercial office building window materials. With just one building window mask, it automatically generates the entire building’s parallax architectural window effect based on World Aligned Texture. It matches building UVs within Unreal Engine, eliminating the need to separately create UVs in DDC software. It automatically randomizes

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Damage & Grunge
Karl

Battle Damaged Decals 1

This pack contains 80 decals for damaged surface effects on various types of surfaces. These include blast damage, holes, shell impacts, shattered surfaces, glassed sand, and torn body armor. The surface types are Asphalt, Concrete, Dirt, Body Armor, Metal, Sand, Snow, and Wood. There are ten decals for each type.

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