Game Systems

FPS Booster: Static Mesh Optimizer
With this package, you can optimize the meshes in your level with one click. In my tests, I observed an FPS increase of up to FIFTY PERCENT. This package provides a great optimization as it turns off some shadows. Thanks to this package, my build light time has decreased by

Fluid Pumping & Hose SystemEngine Version: 4.26+,5.0+
Easy to use system for setting up fluid containers within actors, and using pumps to transfer their contents between them. Containers have a specified capacity and pumps can define the amount they transfer per second. This system is perfect for any game needing a complex fluid holding and transferring system.

Dynamic Combat System – Archery
Third Person Archery System implemented entirely in blueprints Click here to view the full details of the resource.:URL Click the button below to download. Download:

Dynamic ExplosionsEngine Version: 4.27,5.0+
A Blueprint Actor which simulates explosions into environments expanding the flames and avoiding obstacles. The demo environment provides a learning field and has beign set to speed up the understanding of the process through meticulously written comments and notes. Click here to view the full details of the resource.:URL Click

Driveable Vehicle Pack ( REDUX ) 2.0
Fully functional vehicle pack, 4 vehicles Description: Click here to view the full details of the resource.:URL Click the button below to download. Download:

Cinematic Duel SystemEngine Version: 4.26+,5.0+
Cinematic Duel System allow the player to fight the enemy by freezing time. Cinematic Duel System Click here to view the full details of the resource.:URL Click the button below to download. Download:

Cinematic Cutscene SystemEngine Version: 5.3+
Create ingame cutscenes with dialogues without using level sequence Cutscene System Click here to view the full details of the resource.:URL Click the button below to download. Download:

Basic Melee Combat SystemEngine Version: 5.0+
A simple component that handles all basic aspects of melee combat, like attack sequences and patterns, dodging, blocking and more. This project consists in a single component and many other blueprints designed to be a basic melee combat system. Attack combos and sequences can be easily added. Works with both

Advanced Tactical-based SystemEngine Version: 4.26+,5.0+
Tactical-base prototype with full free movement and dynamic cover system in real-time Tactical-base prototype with full free movement and dynamic cover system in real-time This product provides all the basic components needed to start making your own turn based strategy or turn based tactics game with free movement around the