Unreal Engine

Unreal Engine

Shooter
Karl

MULTIPLAYER BODYCAM

Overview Discover the ultimate FPS kit, designed for Unreal Engine users seeking a comprehensive solution for their first-person shooter projects. What Makes This Kit Unique? This kit stands out with its component-based, runtime-editable procedural animations, full multiplayer and singleplayer zombie mode, and a robust FPS foundation. Key features include: Multiplayer

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Sound Effects
Karl

SoundMorph Monster Within Sound Effects Library

Overview Everything from Attacks, Roars, Giant Footsteps, to detailed foley, vocals, and flesh ripping. We think this is a must-have Monster and Creature library to add to your collection. Technical Details – Attacks– Body Movements– Breathing– Damage– Death– Enter– Exit– Foley– Footsteps– Grunts– Hits– Idles– Impacts– Jumps– Melee– Pain– Reactions–

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Spells & Combat
Karl

Magic Kit 01

Overview Check the collection with more than 150 unique VFX here. Reviews This magic kit contains 4 elements, with 3 basic attacks, 1 defense, and 1 special for each element: Ice, Fire, Rock, Lightning. Description All Particles is Niagara System. Contains some Blueprints with examples of use. Technical Details Technical

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Combat
Karl

Great Pillar Animset Control Rig Animations

Overview Introducing the Great Pillar Animset Control Rig Animations, a comprehensive package designed for Unreal Engine. This latest update, as of February 5, 2022, includes new attack and dash animations, providing an enhanced and dynamic character experience. Animations Overview This package features an extensive collection of animations, including: 20 Root

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Procedural Systems
Karl

Edge Bevel Decals

Overview The Edge Bevel Decals package is a powerful tool designed for environment artists working with Unreal Engine. It allows for the application of specially designed decals to mesh edges, providing a beveled appearance and adding detail to BSP brushes, urban environments, and interiors built using modular meshes. Key Features

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Shooter
Karl

Dup – SINGLE PLAYER – Shooter G.A.S.P. MetaHuman

Overview Discover a next-generation character system built for Unreal Engine 5.6, featuring MetaHumans, responsive melee combat, shooter mechanics, reactive AI, and Niagara FX. This comprehensive package is fully blueprint-driven and optimized for developers, including a full Unreal project with .uproject, Config, and a ready-to-play demo level. Asset Contents Ready-to-play MetaHuman

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Characters & Creatures
Karl

Dinosaur Mosasaurus – Sea Monster Series 4

Description MOSASAURUS PBR Rig Animation Model is a highly realistic 3D model designed to bring a sense of reality to your projects. This model is fully compatible with PBR (Physically Based Rendering) and is ready for use in various environments and platforms. Technical Details Model Real Size: 18m Animation Features

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Variety
Karl

Dance Kpop Animation Girl Idol Package A – VRHA

Overview This package includes 10 dance animations based on the Epic Skeleton architecture, designed for Kpop female idol dance styles. It offers a series of animations created with Kpop female idol dance as the content. Animations Series A features dance animations for the following songs: Sunmi – Lalalay Blackpink –

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Damage & Grunge
Karl

Crater Decals

Overview This extensive collection includes 69 PBR decals, with an additional 28 variations (such as water and tiling), and base materials to place them on. These decals can be customized using the provided parameters and are suitable for a wide range of materials. Decals Included 6x Dirt craters + 6x

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Engine Tools
Karl

Blueprint Assist

Adds useful keyboard shortcuts related to Blueprint creation. Auto-format Blueprint nodes as you create them. Features For a full overview of features, please have a look at this page on the wiki which contains animated gifs for each feature of the plugin Node formatting: When a user places a node

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Engine Tools
Karl

Auto Settings

Overview Auto Settings is a comprehensive and highly configurable game options and input binding toolkit for Unreal Engine. It supports a range of functionality that is standard in modern PC and console games. Designed to be fast and simple, it enhances Unreal’s systems for seamless integration with existing projects. Features

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