Unity

Unity

Animations
Karl

Realistic Boars

Realistic Boar-Wilboar to populate your awesome games. Description As part of upgrading all my Poly Art animals to their realistic version here’s the realistic Deer It comes with 70+ animations 😉 ⭐To take full advantage of this Asset; Click here to view the full details of the resource.:URL Click the

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Fullscreen & Camera Effects
Karl

MK Glow – Bloom & Lens & Glare

MK Glow simulates bright surface light scattering, creating an uniquely stylized glow with customizable bloom, lens surface, flare, and glare effects. Perfect for adding distinctive visual flair. Description MK Glow is a high-performance, feature-rich post-processing effect designed to simulate the bright surface scattering of light. Tailored for artists, it offers an intuitive, adaptive workflow

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Terrain
Karl

World Streamer 2

Memory streaming and optimization system. Stream your game from a disc in any axis and space, avoid loading screens, change the background terrains into low poly meshes, use floating point fix system. World Streamer is a memory streaming and optimization system. By using it you can stream whole your game from

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Particles & Effects
Karl

See-through Shader

The See-through Shader lets you see your playable characters clearly through any mesh without any modification to it. It includes many helpful tools to help you implement it in your project. The See-through Shader lets you see your playable characters inside any mesh without being obstructed by it. It doesn’t matter if it is

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Particles
Karl

UNI VFX: Ultimate pack for Visual Effect Graph

Huge and highly diverse set of advanced VFX to supercharge your game. Includes advanced shaders made in Shader Graph. ❓ What are (VFX) Events? Think of the Barrier effect, for example. It has these events/effects: create, loop, hit, end and stop. In this case, you start with the ‘create‘ event, which then automatically continues with the

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