Numerous animal packs are available on the Marketplace, featuring only mesh and animations, lacking simple and swiftly implemented logic. This solution seeks to resolve this issue, allowing users to utilize pre-included animals or implement their own.
For Animals – the system works with or without Navigation Mesh and for Fish-requirement is to set the Physical Material for the Water Surface. That`s it. You are getting optimized animal roaming behavior with breaks for idle or food, responsive to potential danger.
The pack includes a Spear Demo to showcase different damage effects for Animals and pre-configured inventory inputs.
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