Runtime Editor is a set of scripts and prefabs that help you create scene editor, game level editor, or your own modeling application
Features:
- ♥ Runtime Asset Database
- ♥ Support for Prefabs and Prefab Variants
- ♥ Support for Addressables
- ♥ Position, Rotation, Scale transform handles;
- ♥ Grid, Box Selection, Scene Gizmo;
- ♥ Transform Handles Mobile;
- ♥ Global & Local coordinates;
- ♥ Local & Center pivot point modes;
- ♥ Vertex & Grid snapping;
- ♥ Gizmos for Colliders, Lights and Audio Sources;
- ♥ Scene navigation, Orthographic & Perspective view;
- ♥ Undo & Redo API;
- ♥ Object Selection API;
- ♥ Object life-cycle events;
- ♥ Play & Edit mode;
- ♥ Configurable Inspector;
- ♥ Component & Material editors;
- ♥ 20+ Built-in property editors;
- ♥ Add Component control;
- ♥ Multiple Scenes and Cameras support;
- ♥ Dock Panels & Windows management;
- ♥ Dialogs, Message Boxes, Confirmations;
- ♥ Easy to extend with new windows;
- ♥ Configurable Main & Context Menu;
- ♥ Fast Virtualizing Tree View;
- ♥ Multiple Projects support;
- ♥ Ability to edit components of multiple selected objects;
- ♥ Universal Render Pipeline support;
- ♥ HD Renderer Pipeline support (Beta).
Click here to view the full details of the resource.:URL
Click the button below to download.
Download:






