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Runtime Editor

Runtime Editor<div class="post-tags single-post-tags"><span class="custom-tag">Original Unity version: 2021.3.45</span><span class="asset-version-tag">Asset Version: 4.5.1</span></div>
Categories Modeling

Runtime Editor

front page Runtime Editor

Runtime Editor is a set of scripts and prefabs that help you create scene editor, game level editor, or your own modeling application

Features:

  • ♥ Runtime Asset Database
  • ♥ Support for Prefabs and Prefab Variants
  • ♥ Support for Addressables
  • ♥ Position, Rotation, Scale transform handles;
  • ♥ Grid, Box Selection, Scene Gizmo;
  • ♥ Transform Handles Mobile;
  • ♥ Global & Local coordinates;
  • ♥ Local & Center pivot point modes;
  • ♥ Vertex & Grid snapping;
  • ♥ Gizmos for Colliders, Lights and Audio Sources;
  • ♥ Scene navigation, Orthographic & Perspective view;
  • ♥ Undo & Redo API;
  • ♥ Object Selection API;
  • ♥ Object life-cycle events;
  • ♥ Play & Edit mode;
  • ♥ Configurable Inspector;
  • ♥ Component & Material editors;
  • ♥ 20+ Built-in property editors;
  • ♥ Add Component control;
  • ♥ Multiple Scenes and Cameras support;
  • ♥ Dock Panels & Windows management;
  • ♥ Dialogs, Message Boxes, Confirmations;
  • ♥ Easy to extend with new windows;
  • ♥ Configurable Main & Context Menu;
  • ♥ Fast Virtualizing Tree View;
  • ♥ Multiple Projects support;
  • ♥ Ability to edit components of multiple selected objects;
  • ♥ Universal Render Pipeline support;
  • ♥ HD Renderer Pipeline support (Beta).

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