Overview
The Race System is a comprehensive racing game menu blueprint-system designed for Unreal Engine. It includes all necessary parameters to create various types of races for players or AI/NPC actors.
Description
This asset does not feature AI actors. It offers a fully customizable racing game menu, complete with a race result table (UI), lap time improvement display (UI), and additional penalty display customization settings.
Preview Video
Watch the preview video to get a firsthand look at the Race System in action: [Preview Video]
Documentation
Access detailed documentation for a better understanding of the Race System: [Documentation]
Features
Key features include sorting algorithms, shortcut prevention, dirty lap detection, wrong way detection, and a race result table. The system also calculates player positions and measures lap times to the millisecond for up to 16 players.
Customizability
The Race System is highly customizable, allowing for adjustments to laps, race timelimit, sorting options, start delay, driver info, wrong way signal, dirty lap signal, despawn vehicles after race, and update rate.
Technical Details
Supported Unreal Engine Versions: 5.0 – 5.6
Supported Target Platforms: Windows, Xbox One, Nintendo Switch, PS4, SteamVR / HTC Vive, Mac, Android, iOS
Asset List
Race system blueprint
Game user interface incl. race start sound function (transformed audio file licensed under CC0 1.0 free commercial use)
Demo vehicle incl. engine sound function (transformed audio file licensed under CC0 1.0 free commercial use)
Compatibility
This product requires chaos vehicles plugin to be enabled for demo vehicle physics and speedometer to function properly. LOD’s not used.
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