Overview
Optimize and increase your framerate with AMD’s FidelityFX Super Resolution 3.1, now in premiere for Unity! FSR 3 is an upscaling technique that creates high-quality, high-resolution frames based on lower-resolution input. By using this, your project can run in a drastically lower resolution without losing visual quality and increasing the framerate!
This Unity asset is created to interface with AMD’s FidelityFX FSR 3. If your project is limited by GPU performance, FSR 3 will give you a higher framerate. If a project is limited by CPU performance, all it will do is make the GPU workload lower.
Render Pipeline Compatibility
This asset supports:
- Built-in Render Pipeline (BIRP)
- Universal Render Pipeline (URP)
- High Definition Render Pipeline (HDRP)
Key Features
- Easy to Use: Designed for easy setup with extensive documentation.
- Platform Support: Supports almost all platforms via compute shader FSR back-end.
- AAA Anti-Aliasing: Features high-quality Temporal Anti-Aliasing (TAA) built-in.
Supported Unity Versions
FSR 3 – Upscaling for Unity has been tested in Unity versions 2021, 2022, 2023 and Unity 6!
- 2021.3.45f2: Compatible
Platform Support
Current supported platforms:
- Windows (DX11, DX12, Vulkan & GLCore)
- Linux (Vulkan)
- MacOS (Metal)
- iOS (Metal)
- Android (Vulkan, OpenGL ES 3.0)
- Playstation 4
- Playstation 5
- Xbox One
- Xbox Series
- Nintendo Switch 1
- WebGL
- PC VR (OpenXR & OpenVR)
- Standalone VR (Quest)
Third Party Integrations
This asset offers specific support for:
- Unified Settings & Game Options UI
- Settings Menu Creator
- HTrace SSGI
- HTrace Ambient Occlusion
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