Category: VFX

Spells & Combat
Karl

Slash and Hit VFX (with SFX)

Well organized assets, high visual qulity with efficiency and good optimization!! Override parameters for Scalable Size,Custom Color(HUe) etc..easy to use!!Dont need to understand NiagaraSystem! The name of VFX has keyword: “Trail” means this VFX Niagara system need to be attached on the weapon(mesh).Thus it will follow the Weapon automaticly. However,The

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Liquid
Karl

Magic Orb VFX and Material

12 types of Unique VFX , 1 types BillBoard VFX , 9 types True 3D VFX , 2 types UI VFX Well organized assets, high visual quality with efficiency and good optimization!! Override parameters for Scalable Size, Custom Color(Hue), Height etc. Easy to use!! Don’t need to understand Niagara System!

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Variety
Karl

Arcs and Sparks

Omni directional as well as directional sparks, arcs and bolts. Particle systems for single burst, constantly looping and randomly looping. All systems are highly parameterized to allow end user to set color, size of arcs, spawn rates, and area of effect to spawn in. Arc and bolt emitters use dynamic

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Spells & Combat
Karl

SPELLBIND | Demolitionist Gunner – Fire Shot VFX

SPELLBIND | Demolitionist Gunner – Fire Shot VFX brings another fiery addition to the SPELLBIND series! This pack includes two high-intensity bullet VFX, complete with dynamic muzzle flashes and impactful hits, perfect for Top-Down, MOBA, RTS, Strategy and RPG projects featuring explosive gunplay. Included Effects Features • Optimized for Performance:

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Shaders
Karl

VHS Component – (Easy Plug & Play)

Elevate your game’s atmosphere with a true-to-life hyper-realistic VHS effect – easily integrated with ONE function and additional options for ultimate customization. Features Note: Pictured environmental assets are for demonstration only and are NOT included. Click here to view the full details of the resource.:URL Click the button below to

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Free Unreal Engine Resources
Karl

Elemental Spells VFX

25 Unique Elemental Spell / Magic VFX. You can use them as magical attack spells & explosion spells in your games & animations. All game-ready to use. All emitters have unique material instances (easy to adjust with parameters) to modify properties like: NOTE: Background in the thumbnail image isn’t included

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Free Unreal Engine Resources
Karl

Niagara Morphing Examples

Morphing Examples with using the Niagara Systems Before applying to your SK, make sure of the following 1. Added morphing functionality to materials (see materials of used examples) 2. SK don’t have too many materials 3. All effects compiled shaders 4. The scale of objects does not differ much from

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Variety
Karl

Niagara Effects06

This product was built using the following Beta feature in UE4. Epic does not support backward compatibility for assets, the API for this feature is subject to change, and we may remove functionality at our discretion. Niagara Effects Pack 06 that include advanced Niagara Particle systems and materials. All these

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Free Unreal Engine Resources
Karl

Magical Staff Auras VFX Pack

All emitters built with niagara system in UE5 and UE4 both. All emitters and particles have unique textures & material instances for you to adjust the settings with sliders such as: Color /// Opacity /// Emissive Lighting /// and even textures if you want! I recommend watching the youtube showcasemap

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