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Category: Unreal Engine

3DCGHUB
Game Mechanics
Karl

Race System

The Race System provides a robust blueprint-based foundation for managing racing mechanics, including position tracking, lap timing, and shortcut prevention. It is compatible with any vehicle blueprint and supports up to 16 players.

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3DCGHUB
Game Mechanics
Karl

Physically Accurate Quadcopter

Integrate a professional-grade drone simulation into your project with the Physically Accurate Quadcopter. This asset features realistic physics, multiple flight modes, and stabilization tools approved for pilot training.

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3DCGHUB
Game Mechanics
Karl

EnviroSense: Immersive Hand IK

Enhance character realism with EnviroSense: Immersive Hand IK, a modular system for procedural environment interaction and targeted hand placement.

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3DCGHUB
Game Mechanics
Karl

Earth Simulator

Experience a comprehensive modular system for high-quality space visualization. This upgraded version allows creators to simulate the Earth, Moon, and Sun with full instance editability and custom textures.

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3DCGHUB
Game Mechanics
Karl

Basic Melee Combat System

Streamline your game development with this comprehensive melee combat framework. It features combo finishers, free-flow movement, and full AI support for rapid prototyping.

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3DCGHUB
Dialog Systems
Karl

Grab Component System

The Grab Component System offers a flexible, 100% Blueprint-based solution for object interactions. It supports custom grab types, unique animations, and allows external entities like enemies to grab the player character.

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3DCGHUB
Automations
Karl

Multiplayer World Origin Rebase Tool

The Multiplayer World Origin Rebase Tool provides an algorithmic solution for managing world origins in large-scale multiplayer environments. It eliminates floating point precision errors by repositioning the origin based on player movement.

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3DCGHUB
Automations
Karl

Master Console Commands

Master Console Commands is a comprehensive Editor Utility Tool designed for efficient and visual execution of console commands. It streamlines debugging and scene optimization by providing easy access to statistics, rendering features, and visualization modes.

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3DCGHUB
Automations
Karl

Liquid Bottle Simulation VFX

Enhance your project’s realism with a liquid simulation system that reacts to movement and velocity. This customizable asset is designed for easy implementation on custom 3D models.

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3DCGHUB
Automations
Karl

FPS Booster: Static Mesh Optimizer

Improve your project performance with the FPS Booster: Static Mesh Optimizer. This tool converts static mesh actors into instanced versions to significantly reduce lighting build times.

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