Category: Sprite Management

3DCGHUB
Sprite Management
Karl

ProtoSprite: Rapid 2D Art

ProtoSprite keeps sprite painting inside Unity’s Scene View, so 2D art changes stay tied to the scene while you work. It uses PNG textures, supports quick duplication for variants or frame-based animation, and includes resizing, pivot, and pixel-perfect drawing tools.

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3DCGHUB
Sprite Management
Karl

Pixelate – Pixel art converter

Pixelate turns 3D animation into pixel art sprite sheets, giving Unity teams a way to keep the look of pixel art without drawing every frame by hand. It adds direct control over sprite size, animation frame rate, previewing, and lighting response inside the workflow.

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