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Free Unity tools and editor extensions

3DCGHUB
Integration

Exporter for Unreal to/for Unity 2026

The 2026 edition of this conversion tool enables the transfer of complete Unreal Engine levels into Unity, supporting complex assets like skinned meshes, terrain, and post-processing materials.

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3DCGHUB
Integration

Dlib FaceLandmark Detector

Dlib FaceLandmark Detector brings the Dlib 19.7 C++ library to Unity, enabling high-speed facial landmark tracking and custom object detection through HOG features and regression tree ensembles.

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Input Management

Ultimate Joystick

Ultimate Joystick provides a streamlined method for integrating mobile input into Unity projects, utilizing a simplified scripting reference and a custom-designed inspector to ensure consistency across various screen sizes.

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GUI

World Map Globe Edition 2

World Map Globe Edition 2 provides a comprehensive 3D globe prefab for Unity, featuring offline data for thousands of cities and provinces alongside advanced shader support for mobile and desktop projects.

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GUI

World Map 2D Edition 2

World Map 2D Edition 2 provides a fully interactive, offline geopolitical framework for Unity, featuring procedural frontiers for over 200 countries and extensive customization via a built-in map editor.

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3DCGHUB
GUI

UI Particle Image

UI Particle Image provides a specialized framework for adding dynamic, multithreaded particle effects directly to the Unity UI canvas. By bypassing the standard Shuriken system, it offers unique controls for attractors, masking, and complex motion modifiers within a single draw call.

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GUI

True Shadow – UI Soft Shadow and Glow

True Shadow replaces manually baked textures with a real-time generation system for soft shadows and glows within Unity. It supports complex neumorphic designs and integrates across all major render pipelines.

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3DCGHUB
GUI

Storytelling Splash Effect

The Storytelling Splash Effect provides a specialized workflow for Unity’s GUI system, allowing developers to move beyond standard transitions using dissolve textures and animator-controlled curves.

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