Dynamic AI System


Dynamic AI System is a flexible and scalable tool for creating complex paths and various actions/behaviors for your NPC.

Make them follow paths, do various actions and react to world changes in a simple and easy way.

Features:

  • Create complex paths with various options
  • Create and execute any actions on NPC, from playing simple animations to interfering into gameplay logic
  • Full blueprint support, doesn’t require C++ knowledge to expand and use the system
  • Condition Query System which will make your NPC react to world changes
  • Easy implementation to new and existing projects
  • Documentation & Demo level with over 30 usage examples to quickly get started
  • Clear and commented code & blueprints
  • Supports saving & loading state of NPC
  • Full runtime changes support for NPC to change their behavior in runtime
  • Supports Multiplayer

Supported Engine Versions

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Click the button below to download. 

Included Versions: 4.26-4.27,5.0-5.4

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