The See-through Shader lets you see your playable characters clearly through any mesh without any modification to it. It includes many helpful tools to help you implement it in your project.
The See-through Shader lets you see your playable characters inside any mesh without being obstructed by it. It doesn’t matter if it is a building, a bridge, a cave, or whatever else you can imagine.
Just apply the shader using one of our provided tools, register a player and it works. The best thing about it is that it doesn’t need any additional changes to your mesh!
We included plenty of super helpful tools to get the effect to work within seconds.
For a non-player-based setup use our player-independent standard dissolve feature or a mix of both.
Note: This shader is meant for use with the standard shader/ lit shaders. But we offer many ways to add the ‘See-through Shader’ to your custom shaders, for more see below ‘Extend your existing custom shaders’
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