Soulslike Framework (SLF) – is a comprehensive, Blueprint-friendly solution designed to streamline the development of immersive Soulslike experiences in Unreal Engine. SLF aims to equip developers with robust tools and systems to craft challenging gameplay experiences reminiscent of iconic Soulslike titles. What separates SLF from the rest is that it strives to be the most intuitive framework that you can come across!
Features:
- Modular systems for combat, inventory, equipment, progression, and more.
- Full Controller/Gamepad navigation.
- In-depth, easy to customize Combat System
- Weapon Specific Animsets
- Weapon Stancing
- Weapon Abilities
- Guarding & Perfect Guarding System
- Poise/Stance Break
- Finisher System – Executions & Backstabs
- AI Combat & Behavior System – AI Abilities, Advanced Boss AI
- Item System – Inventory, Crafting & Equipment
- UObject Based Stat & Attributes, Status Effects, Buffs & Actions
- Input Buffer System
- Slot Based Saving & Loading System
- Tag Based Progression System
- NPC Dialog System (that can be driven by player progress).
- Vendor System.
- Resting Point System.
- Level Up System.
- Storage System.
- Modular Interactable Systems – Doors, Containers & Ladders.
- Radar/Compass System.
- Example Time Passing & Time of Day Systems
- Tag-based data driven architecture.
- 10+ in-editor Utility tools to speed up workflows.
- Modular Widgets
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