With the Weapon Shooting System Pro, you can quickly set up highly optimized shooting mechanics with multiple layers of polish in just minutes. Built-in C++ for fast performance, it’s designed for seamless integration with Blueprints.
This system keeps your code clean by condensing complex, polished shooting mechanics into a set of simple nodes. Each node offers variations for different weapon types and use cases, such as shotguns, automatic weapons, line traces, projectiles, and shrapnel simulation for explosions. Additionally, each node is highly customizable through the component details panel.
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