Tools & Plugins

HyperLoopEngine Version: 5.4-5.5Asset Version: 1.0
HyperLoop Blueprint Optimization Suite – Develop Smarter, Faster Core Features: Professional Advantages:√ 40% fewer nodes → Cleaner blueprints√ 2 new data types → Complete functionality√ 15% performance boost → Superior efficiency√ UE5 fully compatible → Smooth upgrades Click here to view the full details of the resource.:URL Click the button

Did it hit – Trace Detection PluginEngine Version: 5.5Asset Version: 1.5
When using the default overlapping detection methods, even with colliders, if the speed or the animation is too fast, the intended collision can be skipped entirely. This is the case for small bullets against thin targets or weapon swinging animations that are too fast or scattered. This system allows you

Component TimelineEngine Version: 5.6Asset Version: 1.2
100% of Blueprint Actor Timeline Features, Easy to Use! The Component Timeline plugin provides all the functionality of the Timeline node from the actor blueprint with the added convenience of placing timeline nodes directly in component blueprints. It’s easy to set up and use. With features such as editing of

ExternalTexturePlugin Updated to: 5.6Engine Version: 5.0 - 5.6Asset Version: 1.01-1.02
ExternalTexturePlugin It can easily load local and network textures through blueprints at runtime。 Currently supports JPG, PNG, TGA,and BMP file formats。 Click here to view the full details of the resource.:URL Click the button below to download. Download:

Electronic NodesUpdated to: 5.6Engine Version: 4.24 - 5.6Asset Version: 3.11-3.9
Improve the wire style of Blueprint, Material, Animation, Niagara, Control Rig and Gameplay Ability editors. Electronic Nodes allows you to better picture your logic in visual scripting editors (Blueprints, Materials, Niagara…) by changing the shape of wires to make them straight with 45° or 90° angle. A bit like circuit

MySQL and MariaDB Integration Updated to: 5.6;V4.1Engine Version: 5.1 - 5.6Asset Version: 4.1
MySQL and MariaDB Integration is a Plugin that lets you connect your Unreal Engine projects with MySQL as well as MariaDB Server. Easily execute queries from Blueprints to store and retrieve data from your database. Note : If you are using Blueprints Only Projects with this, you can manually copy

UDP Socket Server And ClientUpdated to: 5.6;V2.0Engine Version: 4.26 - 5.6Asset Version: 1.1 - 2.0
UDP Socket Server and Client plugin,It includes client and server You can easily use UDP connections to send and receive data in blueprints with this plugin . Click here to view the full details of the resource.:URL Click the button below to download. Download:

Web Socket ClientUpdated to: 5.6Engine Version: 4.27 – 5.6Asset Version: 1.0
The WebSocket client that the blueprint can use directly, can monitor connection success, connection failure, server message, server disconnection, and send message. Click here to view the full details of the resource.:URL Click the button below to download. Download:

VideoFusionPluginEngine Version: 4.27 - 5.5Asset Version: 1.0
Project the recorded video from a certain location in the real world into the 3D scene of the virtual reality world. It can achieve the effect of video fusion. Can be used to project realistic content in twin scenes. Click here to view the full details of the resource.:URL Click

ProInstance Tools PluginUpdated to: 5.6Engine Version: 4.24 - 5.6Asset Version: 1.27 - 1.28
A set of tools to control procedurally generated placement of meshes or actors with easy and unified settings. ProInstance Tools is a lightweight set of tools to control mesh or actor placement using procedural generation with easy to understand and unified settings. It can help you avoid doing lots of

SimpleChartsEngine Version: 4.25 - 5.3
This can be an easy to use chart plugin. You can use it completely through UMG, or you can use blueprints to update the chart at runtime. This plug-in cannot be used with the WebBrowser. (Now it supports nearly 4.27 compatible with WebBrowser.)If you need to use Web browser, plug-in

Procedural Terrain Generator v2Engine Version: 5.3
Easy and lightweight plugin for procedural terrain generation within the editor, using your own assets. The Procedural Terrain Generator (PTG) v2 is an editor code plugin that aims to assist the user by procedurally creating terrains with different shaped (plane, sphere or cube) and populate it with thousands of nature meshes (using