Game Mechanics
Formation System v2 Engine Version: 5.3Asset Version: V2
A system for implementing formations and easily allowing characters to move in formation. The Formation System allows you to easily add formations to your game. Make AI characters follow you in formation, make groups move in formation, or use for any situation where you need characters to move relative to
EnGore: Procedural DismembermentEngine Version: 4.27,5.0 - 5.3
Procedurally dismember any bones of a skeletal mesh. No need to bake any extra meshes. Includes Blood / Gore FX that can be easily interchanged for any other FX. The system is Highly Customizable. It will work with any Character, Creature, Animal, or monster as long as they are a
Compassy (Mini & Big Maps + Compass Navigation System) Engine Version: 5.3
Compassy is a full map system suite. Give your game the navigation upgrade it needs! Includes a big map system, mini map system, 2d map marker system, mission marker system, as well as a compass navigation system with needles that point to north, towards mission, and towards map marker! Click