Utilities

Utilities

Free Unity Resources
Karl

FSR 3 – Upscaling for Unity

Overview Optimize and increase your framerate with AMD’s FidelityFX Super Resolution 3.1, now in premiere for Unity! FSR 3 is an upscaling technique that creates high-quality, high-resolution frames based on lower-resolution input. By using this, your project can run in a drastically lower resolution without losing visual quality and increasing

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Utilities
Karl

Draw XXL

Are you still debugging complex game logic with Unity’s thin, invisible-in-build Debug.DrawLine()? It’s time to take the blindfold off. Draw XXL is an extensive toolkit designed to visualize the invisible, turning abstract code into clear, readable visual data. Whether you are a programmer looking to visualize a Raycast hit, a designer tweaking physics,

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Utilities
Karl

ShaderlabVS Pro

ShaderlabVS Pro is the definitive Visual Studio extension designed to supercharge your Unity Shaderlab programming workflow. If you’re tired of the basic text editor experience and want professional-grade tools directly within Visual Studio, this is the solution you’ve been waiting for. From the very first line of code, ShaderlabVS Pro makes writing shaders faster, easier, and more

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Free Unity Resources
Karl

Easy Save – The Complete Save Game & Data Serializer System

Tired of writing complex save code from scratch for every project? Then, Easy Save is the definitive, all-in-one solution you’ve been looking for. It’s a powerful, battle-tested system designed to let you save almost anything with ease, so you can focus on what truly matters: making a great game. Indeed, this is more

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Utilities
Karl

Map Graph

Create unique level generators, perfectly tailored for your game. A visual editor makes this a quick, easy and flexible process. Map Graph is the ultimate solution for all your level generation needs! Create countless of unique level generators, perfectly tailored to your game’s needs. Using a visual editor, you create

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Free Unity Resources
Karl

Optimizers

✍ Before Buy: This package is not baking scene models. If your project use tones of objects in single small area then this package will not give you desired boost in performance. (current version is supporting optimization only with one rendering camera in the same time) ⚡ Cull, deactivate or activate, adjust

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Free Unity Resources
Karl

Prefab Brush – Easy Object Placement Tool & Level Designer

Master level design in Unity with Prefab Brush. Its feature-rich toolkit includes Physics Placement, Randomization, Smart Parenting, and more for ultimate creativity. 🖌️ Mesh Placement: Place prefabs on vertices, edges, or faces of existing meshes without the need for physical colliders. 🖌️ Physics Placement: Utilize Unity’s physics engine to place objects in a way

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