Tools

Unity&Tools

Camera
Karl

Transition Blocks

Transition Blocks is an easy to use, and beautiful way to transition between scenes in your game. At its simplest all you need to do is drag a prefab into your first scene and call: Transitioner.Instance.TransitionToScene(“SceneName”); Its power comes from the options you have to customize each transition. Transitions are made out

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Behavior AI
Karl

CIVIL-AI-SYSTEM

Created to make complex behavior for NPCS as frictionless as possible which allows for quick iteration. With an easy and deep system, anyone can develop complex behaviors with no coding needed Overview CIVIL-AI-SYSTEM is a tool designed to make adding complex behaviour for AI entities as frictionless as possible and

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Animation
Karl

VertExmotion Pro

VertExmotion is a shader based softbody system coupled with a procedural animation system. You can easily animate parts of your mesh like hair, cloths… within Unity editor!No need to add bones for everything! Very fast & easy to use! – Add a single component.– Paint what you want to animate!– Add sensors

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