Tag: Game Systems

Procedural Systems
Karl

Edge Bevel Decals

Overview The Edge Bevel Decals package is a powerful tool designed for environment artists working with Unreal Engine. It allows for the application of specially designed decals to mesh edges, providing a beveled appearance and adding detail to BSP brushes, urban environments, and interiors built using modular meshes. Key Features

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Gameplay Features
Karl

Advanced Fuel System: Multiplayer Vehicle Addon

Overview The Advanced Fuel System is a comprehensive fuel management solution for Unreal Engine, designed to enhance any Chaos Vehicle with realistic fuel handling. It seamlessly integrates with both Basic and Advanced Packs, offering full multiplayer support and easy setup. Key Features • Full Multiplayer Support: Perfect for both LAN

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Gameplay Features
Karl

Leveling System X

Are you tired of linear, predictable leveling mechanics? First and foremost, to keep players truly invested, character advancement needs to be more than just a slowly filling XP bar. Leveling System X is the solution—an innovative and dynamic framework for Unreal Engine designed to revolutionize how players gain experience and develop their

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Gameplay Features
Karl

Blockout Starter Pack

Stop wasting time on tedious manual level design and start bringing your vision to life instantly. First and foremost, the blockout phase is where ideas take shape, but it can often be a slow and repetitive process. This Blockout Starter Pack is designed to completely revolutionize that experience, providing a

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Procedural Systems
Karl

Realistic Moon

Are you tired of static skyboxes that feel flat and lifeless? It’s time to give your world a sky that lives and breathes alongside it. Introducing the Realistic Moon & Planet Blueprint for Unreal Engine—a revolutionary system that generates photorealistic, dynamic celestial bodies that react to your world’s lighting in

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Gameplay Features
Karl

Advanced Character Camera And Functions

The camera is one of the most critical elements of a third-person game. It’s the player’s window into your world, and a clunky, basic camera can ruin an otherwise great experience. What if you could achieve a polished, AAA-quality camera feel without weeks of complex coding? Introducing the Advanced Character Camera

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Automations
Karl

Liquid Bottle Simulation VFX

Are your potions, flasks, and canisters just static, lifeless props? It’s the small details that create true immersion. Imagine a health potion that realistically sloshes as your character runs, or a sci-fi canister whose contents swirl when picked up. Introducing the Liquid Bottle Simulation VFX, a powerful and easy-to-use system for

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Procedural Systems
Karl

Easy Level Generator

Building levels, especially large, multi-story ones, is one of the most time-consuming parts of game development. What if you could generate complex, logical, and unique levels in seconds, right inside the Unreal Engine editor? Introducing Easy Level Generator (EzLG), your powerful yet intuitive solution for rapid procedural world creation. EzLG is

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Automations
Karl

234 Advanced Light Function

This system was built from the ground up to be a time-saving, all-in-one solution for creating immersive and believable lighting. Here’s what’s inside: Your World, Alive with Light and Sound This system is more than just a lighting pack; it’s a massive time-saver and a powerful tool for world-building. Stop

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Procedural Systems
Karl

Simple Fence Generator

Placing fences manually is one of the most tedious and time-consuming tasks in level design. Aligning every post and panel, especially along curved paths or uneven terrain, is a frustrating chore. That’s why we created the Simple Fence Generator: a powerful and intuitive Blueprint tool designed to save you hours of

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