Overview
This component allows the character to pick up objects based on their ‘grab type.’ It offers flexible setup options for different sockets and pickup animations, making it a versatile tool for various grab types. Additionally, it enables objects to grab the character, including giants, obstacles, and enemies. Made entirely from Blueprints, this system is highly expandable and ideal for implementing unique features.
Key Features
- Grab Component: Offers the ability to pick up objects based on their grab type.
- Example Pickup Actors and Grab Actors: Provides examples for implementing different pickup and grab interactions.
- Simple Pickup and Carry Animations: Includes animations for picking up and carrying objects.
- AI Setup: Supports integration with AI systems for dynamic interactions.
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