Unreal Engine&Environments

Cyberpunk City (Cyberpunk, Cyberpunk City, Sci-Fi City)

A Cyberpunk City Featuring Over 260 Meshes, Lumen lighting, And A Selection Of Tech Tools (Cyberpunk Alley, Cyberpunk City, Cyberpunk, Sci-Fi City, Sci-Fi, Sci Fi) How To Disable Material/Rain Effects: 1) Find the building you would like to disable rain effects for click the mesh inside the blueprint and open the material that is assigned

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Alpine Landscape

64 Square Kilometers Landscape\ SCALE Playable Area: 64 Square Kilometers Landscape. Background: Designed using Nanite meshes. FOLIAGE Bushes, grass, pebbles and stones are procedurally distributed using Grass Types. Trees and rocks are procedurally distributed using PCG. REQUIREMENTS “Water” and “PCG” plugins should be enabled. Click here to view the full details of the resource.:URL Click

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Fences VOL.2 – Farm and Town Modular (Nanite and Low Poly)

A collection of Nanite and low poly props that can be used for games! This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget. NOTE: These assets all are constructed using Nanite for high-quality fidelity polycounts and

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