Category: Gameplay Features

Gameplay Features
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Interactive Water, Ocean and Swim Systems

Experience fully interactive water and ocean for swimming above and below the surface, plus an advanced, customizable water and ocean Shader! Example Maps are included! New Features/Functions: • Beach Shoreline Functionality • Beach Shoreline Wet Sand Effect • Beach Shoreline Waves, Caustics, Waves Splashes • Interaction with Rocks, Cliffs and

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Gameplay Features
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Fluid Pumping & Hose System

Easy to use system for setting up fluid containers within actors, and using pumps to transfer their contents between them. Containers have a specified capacity and pumps can define the amount they transfer per second. This system is perfect for any game needing a complex fluid holding and transferring system.

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Gameplay Features
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Dynamic Explosions

A Blueprint Actor which simulates explosions into environments expanding the flames and avoiding obstacles. The demo environment provides a learning field and has beign set to speed up the understanding of the process through meticulously written comments and notes. Click here to view the full details of the resource.:URL Click

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Gameplay Features
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Traffic Control System

Traffic Control System is designed to very quickly create and iterate on large traffic systems. Every tool is made to use as little clicks as possible to get to your desired result. Intersections and traffic lights can generated at the click of a button, and modified if the results are

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Gameplay Features
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Replicated Building System

With the Replicated Building System, you will be able to use your Items as you wish. Click here to view the full details of the resource.:URL Click the button below to download.  Download:

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Gameplay Features
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Gathering Resources – Advanced System

A easy to plug-in system that allow you to spawn resources and gather them with necessary tools. Additionally jackpot mini-game is implemented inside. All mades in blueprints – just edit and go. Brilliant time-saver! Click here to view the full details of the resource.:URL Click the button below to download. 

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Gameplay Features
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Advanced Tactical-based System

Tactical-base prototype with full free movement and dynamic cover system in real-time Tactical-base prototype with full free movement and dynamic cover system in real-time This product provides all the basic components needed to start making your own turn based strategy or turn based tactics game with free movement around the

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Gameplay Features
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Open World AI Spawn System

An easy to use spawn system that will save you a lot on performance in open world games. Spawning and despawning are both taken care of by the Blueprints in this project, example AI is also included. A system intended for bigger more open levels that makes it easier to

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Gameplay Features
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Riding System in Blueprints (Multiplayer)

It includes two riding systems. The RM System is to use with root motion animations and the IP System is to use with in-place animations. The both systems have multiplayer support. It’s a complete riding system. It includes two riding systems. The RM System is to use with root motion

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Gameplay Features
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Hyper Mineable Rocks v2

Fill your world with rocks to mine ores from. Two types of logic included, static Mesh and Chaos Rocks. Are you making a production where you need someone to mine rock and get some ores from it? Do you want to fill your world with these ore-rich rocks and make

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