Author: Karl

Military / Warzone
Karl

WW2 Invasion Beach

Realistic WW2 beach invasion environment with coastal guns and defenses, including machine guns, cannons, bunkers, landing crafts, several types of concrete, steel and wooden barriers and other props. The beach itself is based on the real Atlantic Wall beaches that stretched from France to Denmark and Norway. The project uses

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Free Unreal Engine Resources
Karl

Town Buildings VOL.1 – Moose’s Dockhouse

This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget. NOTE: Enable Plugin “HDRIBackdrop” for the skydome to work properly for lighting! Features: Art created by Dekogon Studios Artists Click here to

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Gameplay Features
Karl

Fire Chat PRO – groups, pm and world chat with adjustable talk distance.

🔥Fire Chat PRO: Maximum Chat Capabilities with Minimal Effort! Enhance communication in your project with Fire Chat PRO — a powerful and intuitive solution for chat organization. Key Features: Advantages: Flexibility and Scalability: Suitable for projects of any size — from indie games to large multiplayer applications. Key implemented features:

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Engine Tools
Karl

Android Native Goodies

Overview Access native Android features with ease using Android Goodies, a plugin designed to simplify interaction with Android’s native functionality. Key Features Native UI: Show native dialogs, date/time pickers, toasts, and spinners/progress bars. Opening Other Apps: Share text/images natively, open social networks, YouTube videos, maps, or any other app. Timers/Alarms:

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Free Unreal Engine Resources
Karl

Signal Flares FX

46 Signal Flares effects for Handheld use or using a Flare gun, all particle systems are made in Niagara. All Niagara FX systems have User controlled variables for Customization of each individual part of the effect. Click here to view the full details of the resource.:URL Click the button below

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