This is a Procedural Ocean Shader,No texture,No capture camera.
Opaque material and Default Lit,But has the same visual effect as transparent!
And Infinite Ocean Blueprint!
- Runtime Light, default light and physical light units
- Runtime Procedural Materials (no Texture,no SceneCaptureRT)
- Caustics Reflections (Lumen Only)
- Control Time
- Quality highly customized
- Wave Foam & Distance Field Foam
- Not Transparent !(AAMask)
Click here to view the full details of the resource.:URL
Click the button below to download.
Included Versions: 5.0+