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Foliage Plugin

Foliage Plugin<div class="post-tags single-post-tags"><span class="custom-tag">Engine Version: 5.6 - 5.7</span><span class="asset-version-tag">Asset Version: 1.7.7</span></div>
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Foliage Plugin

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Description

The Foliage Plugin by eelDev allows users to convert Unreal Engine Foliage Instances into fully interactive Actors. This feature-rich plugin is designed to enhance gameplay experiences by turning trees, rocks, and forests into dynamic, harvestable objects, suitable for a variety of gameplay purposes such as resource harvesting.

Key Features

  • Convert foliage to interactive Actors with a single click
  • Add custom logic to each Actor (e.g., resource collection, spawning effects, etc.)
  • Fully compatible with Unreal Engine’s foliage system
  • Perfect for survival, crafting, or open-world games

Ongoing Updates

Yes, this plugin is actively maintained. Originally released in 2018, the Foliage Plugin has been continuously updated and patched for over 7 years, ensuring compatibility with the latest Unreal Engine versions and community needs.

Support & Documentation

To receive product and technical support, you must verify ownership as outlined here. Support hours and further documentation are available at the link above.

Technical Details

  • Convert Instanced Foliage into Actors
  • Full Multiplayer Support
  • Support for Tiled Landscapes, World Composition and Level Streaming
  • Saving and Loading
  • Respawning and Removing Instances
  • Damage Types (Require to use an Axe to harvest trees)

Demonstration Video

Watch the video here

Video Tutorials

View video tutorials

Documentation

Available here

Additional Notes

  • The assets demonstrated in the screenshots are not included.
  • Destruction of Geometry Meshes (Chaos Destruction) in UE5.0 is currently not working due to no simple way of applying destruction, you’ll need to setup your own force actor that applies damage to Chaos Destruction Components.

Click here to view the full details of the resource.:URL

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